http://www.fischer-tropsch.org/prima...t%200-01-1.pdf
Quote:
Originally Posted by WEBSTER
you probably already know this but the game "always" uses the max value and the min value does nothing really but i still keep them in proportion.
AP= <<<< i use this only as an adjustment for small tweaks
Minradius=3 <<<< this value should always stay the same
Maxradius=7 <<<< this value should always stay the same
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why don't you change the min and max value ? a kaiten's explosion of its 3400 lbs should make a big damage sphere shouldn't it ? not 7 m..
how exactly do you use the AP factor ?
keltos
list of japanese explosives :
http://en.wikipedia.org/wiki/List_of..._II_explosives