Thread: Officer limits
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Old 03-21-09, 02:37 PM   #6
aanker
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http://www.subsim.com/radioroom/showthread.php?t=135499

link above is a topic that addressed this...

You could edit the UPC files and add two lines shown in red below in:
- Data\Submarine\NSS_Gato\NSS_Gato.upc (for example)

ExternalClassName=SSGato
Nationality=American
CrewRanks=12
Evolution= Normal
Damage= 0
TextureName=data/Submarine/NSS_Gato/NSS_Gato_T01.tga
LightmapTextureName=data/Submarine/NSS_Gato/NSS_Gato_O01.tga
NormalmapTextureName= NULL
MenuSilhouetteTextureName= Gato_Class_01.tga
MaxPettyOfficers=52 ; max number of crewmembers over rank 4
MaxOfficers=14 ; max number of crewmembers over rank 7


to the first (Crew Evolutions) section. This could have adverse affects however? I don't know...

Happy Hunting!

Art
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