Thread: mod conflict ?
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Old 03-19-09, 09:32 PM   #1
Blissed
Swabbie
 
Join Date: Mar 2009
Posts: 5
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Default mod conflict ?

1.4 + gwx 3.0

Enabled all standard mods of gwc 3.0 besides the 3 mission ones.
Also the werbert XXI 1939 SH3 mod.
The problem is that my men get tired and if i am not mistaken the micromanagment has been removed with the gwx mod.

Is any info on this ?
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