Ok, in my post I should have made more clear that I was only talking about in-game relation between km and degrees. Sure, a degree on the real earth isn't 120km in length. 111km is closer but not even that since the real earth is a bit of a flatened sphere. BTW real kilometers, as wel as nautical miles, actuallly originated from a division of lattitude, not longitude. Anyway I am playing the game, so I focus on the size of the world in there. Too bad the sub endurance doesn't reflect real endurance anymore.
Quote:
Originally Posted by RoaldLarsen
When I said "This cannot be correct..." I did not mean you were incorrectly describing how the game map works. I meant that the game map incorrectly models the real world. Therefore one cannot get real world positions or distances by multiplying latitude and longitude by 120. One cannot assume a real world 120km / degree.
For instance, if you measure the distance on the game map from Narvik to Reykjavik, you get a distance of about 4745km. In reality, those two locations are only about 1780km apart.
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Distances 'as the crow flies' (point to point), agreed, those would be distorted since the map is stretched at the poles. But locating real Lat./Long. positions by converting to kilometers by multiplying by 120 DO represent the actual locations. Just think of those Sh3-'kilometers' as being halve arcminutes.