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Old 03-18-09, 10:32 AM   #10
Webster
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Quote:
Originally Posted by punkmaster98 View Post
i activated this in port. when i started my patrol my red indicator was reduced to about 300ft from 450

after doing some checking i found out whats going on, 330 feet crush depth for the balao and gato was a stock setting so one of the mods you used fixed this and you just got used to it that way but the stock game always had the balao set to 330 feet crush depth. not to worry though the fix is easy, see below.



in the stock file the balao is set to MaxDepth=100;meters (100 meters = 330 feet crush depth) but its an easy fix to make so do this:


open data/ submarine/NSS_Balao/NSS_Balao.cfg and edit the file as below


[Properties]
PeriscopeDepth=18.3;meters
SnorkelDepth=15;meters
CrashDepth=40;meters
MaxDepth=136.36;meters <<<<< this line needs to be this to read 450 feet crush depth
SurfaceDepth=5.3;meters
TorpLaunchMaxDepth=30;meters
StormConditions=9,0.1;max wind speed [m/s], max rain intensity [0,1]

some balao subs went to 600 feet so you could set it at 181.81 if you wanted to reflect that crush depth.

if i remember correctly the gato had the same 450 crush depth so you could make the 136.36 change there too if you desired.


thanks for catching that needed fix for the stock game, it wasnt an error in my mod buts its something most people will want to fix and i'll include it into my new GFO patch