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Old 03-18-09, 02:37 AM   #2808
LukeFF
Silent Hunter
 
Join Date: Apr 2005
Location: Riverside, California
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Quote:
Originally Posted by Malakie View Post
I am also surprised that there are not more like me here with real life experience!! I would expect there to be quite a few people like me here.... perhaps not specifically as a Sonar Technician as I was but at least Naval and Military people... Suprised that is not the case.
We actually have a number of testers and contributors that are either submarine veterans (one of whom served on fleet subs in the postwar era) or surface Navy vets (Lurker, the author of RSRDC, is among this latter group). Others as well are veterans of the other military branches, like myself (Army, 6 years). So, we do have a good bit of real-world input.

Quote:
BTW, does the game engine work and take into account water conditions for detection in this game? I.E. the layer, density etc,? If I dive below the layer does it make a difference in detection for the escorts?
The game uses sea state (i.e., how heavy the seas are) and thermal layers to determine how detectable the player's submarine is. Things like density, salinity, etc., are not, however.
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