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Old 03-16-09, 05:28 AM   #5
keltos01
Silent Hunter
 
Join Date: Feb 2008
Location: Milan Italy
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Quote:
Originally Posted by tomagabriel
@Pvt. Public

No. Sadly no success with the guidance logic so far.
I think the game engine can't compute guidance for high speeds.

This is why I used an unguided torpedo for my FliggendeTorpedo. I think, though I can't test it at the moment, that a speed of up to 150 mph could be possible.

We could mod the early types of missiles this way.

USS Cusk, the Navy's first missile-firing (diesel) submarine.

picture of a sub firing a modified v-1 :




USS Halibut :




http://www.regulus-missile.com/RegulusModels.html

German rockets :


http://www.prinzeugen.com/V2.htm

what do you think ?

keltos

early german air to ground missiles :
http://en.wikipedia.org/wiki/Fritz_X
http://en.wikipedia.org/wiki/Henschel_Hs_293
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