Quote:
Originally Posted by tomagabriel
@Pvt. Public
No. Sadly no success with the guidance logic so far.
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I think the game engine can't compute guidance for high speeds.
This is why I used an unguided torpedo for my FliggendeTorpedo. I think, though I can't test it at the moment, that a speed of up to 150 mph could be possible.
We could mod the early types of missiles this way.
USS Cusk, the Navy's first missile-firing (diesel) submarine.
picture of a sub firing a modified v
-1 :
USS Halibut :
http://www.regulus-missile.com/RegulusModels.html
German rockets :
http://www.prinzeugen.com/V2.htm
what do you think ?
keltos
early german air to ground missiles :
http://en.wikipedia.org/wiki/Fritz_X
http://en.wikipedia.org/wiki/Henschel_Hs_293