Hi, people!
Thanks for feedback. Sorry for the delay of answer, I just took a free day
Thyro, once again, your suggestions look too good not to implement. I will look into it and post the progress (got your pm too). Do not worry, as I said, the water effects a WIP. To lower the boat search for the NSS_OhioSSBN.sim. Inside this file search (with S3D) the record unit_Submarine and then in this record go to its properties at unit_Ship/obj_Hydro ant then in Surfaced&Submerged change draught. Caution if you want to increase one of them (submerge the ship more) you have to increase the other one with the same value.
I want people to confirm two issues some of you got:
a) ADCAPS turn around before hitting the ships.
b) the submarine dives uncontrollably (when stationary undrwater) until it exceeds maximum depth and is destroyed.
I am asking others because in my case this does not happen. WHat I did: ship stationary, set depth 160m,accelerate time. Once 160m depth is reached stood there for something like 15 minutes and nothing happened. Blow balast and returned to surface. I did not exceed 160m because it is the maximum dept on the stock depth gauge. As for torpedos: are all of them turning around? Or is it just some of them?