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Old 03-14-09, 11:13 PM   #9
difool2
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Join Date: Apr 2005
Posts: 459
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Changes have already been incorporated into the latest GWX releases.

Long story short:

1. The game checks for a weather change depending on season, with a slight random variation-summer 12-16 hours, spring/fall 32-40 hours, winter 64-80 hours, intervals approximate.

2. The timer resets every time you load a saved game. Hence if you saved it during winter at around the 60 hour mark, upon reload the timer goes back to zero, and you will have to wait at least 2 1/2 more game days, without reloading, for another change.

3. The above times are hard-coded, with a slight adjustment possible via the weather_random_interval in the .campaign files (lower=a bit shorter).

4. The weather mod mainly attempts to moderate the effects of wind, such that you end up with fewer 15 MPS intervals, wind speeds are more variable than before.
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