Please, I find it tragic that most players can only understand or accept Crysis-grade graphics or ****-like graphics. There is gray between black and white guys.
Look at ComSubSim, look at its models as say with a strait face that you wouldn't like to see them in Dangerous Waters.
Videogames don't have to have bleeding edge graphics, but they don't have to have either a 15 year old graphics engine.
I like a simulation not only for its "educational value" but also because I expect to see nice graphics.
Orbiter is a freeware simulation, based on a DX-7 graphics engine, yes sir DX-7 not DX9 (like DW) and still blows DW out of the sky as far as models, 2d display goes.