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Old 03-13-09, 08:49 AM   #7
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
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Quote:
Originally Posted by fair_weather
Oh dear...this is definitely giving me an urge to do some fixing...

Brest is close to the real thing.

Lorient is too far inland and is a real pain to get in and out of.

St. Nazaire is in the wrong place COMPLETELY. (Look for yourself! Open up SH3MissionEditor and St. Nazaire on google maps!)

La Rochelle needs to be rotated 90' and set more inland, but the harbor looks like a good fit.

And Bordeaux...er...Is reeeeally far upstream, and would have to have some work done to the actual map to fix it.

I'm willing to learn...easiest thing to start would probably be Lorient, it's just a move and rotate jorb.
to move an entire harbor you would edit \data\Terrain\Locations.cfg. There are 'generic' harbors for those cities or places that aren't explicitly named. You can also just move the industry or city of the place by editing \data\Terrain\Locations.cfg. Were you able to figure out how to adjust the placement of the objects in a harbor?
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