for Werewolf :
I can't test those right now cause the powerbox of my home computer burnt last night :-/
I used the T1Fat1Torpedo, changed a bit the 3D model to make it look more like a missile
I increased the height by 0.30 m in 3ds and reimported in the .dat using S3D,
in the .sim :
set the depth at 0m
speed 1
130 knts range : 12500 m
speed 2
140 knts range : 7500 m
changed the localization.upc :
T1Fat1Torpedo-Name=German FliggendeTorpedo
T1Fat1Torpedo-Info=Propulsion: <b>gas</b>|Speed:<b> 140/130 knots</b>|Range: <b>7.5-12.5 km</b>|Guidance: <b>none</b>
T1Fat1Torpedo-Notes=a submarine fired rocket, available too late in the war to make a real difference.
what we now need is to give their own 3D model to those two torpedoes that use the T1FAT1 model ...
download link :
http://files.filefront.com/V10+Fliggendetorpedo+modrar/;13453287;/fileinfo.html
I will post this on the thread
Keltos