Thread: [REL] AOB Wheel
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Old 03-10-09, 01:21 AM   #4
vanjast
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Join Date: Jun 2006
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There are 3 things (that I've found) that have to be matched.

- The Bearing Indicator at the top of the scopes
- The zoom levels
- the Scope Gradations.

1) The Bearing indicator is hardcoded, and uses the Bearing.dds image file. One cannot do much about this AFAIK, so I start at this point.

2) I put an Iowa class ship in front of me at 1Nm and turned the scope to get a 'bearing difference' (BD) on the bow and stern. At a range of 1Nm the BD had to be X degrees. I adjusted the zoom level to obtain the X degrees.

3)After that it was a matter of drawing the gradations on the scopes to match Zoom and BDs. Placing the scope vertical centreline midway on the ship length, I positioned the gradations to match the ship length. This would be 1x Zoom

4)Next was to make sure the 4x zoom mode was accurate by adjusting the 4x zoom level factor. Checking this so the gradations match 1x mode

4)To check the gradations at various zoom levels, I would turn the scope and do random bearing measurements on parts of the ship. This all looked OK.

5) Lastly was to randomly do the same checks on a few other boats in the game. All looked OK

6) With the obscope Sextant set the zoom level so as to be able to fit 60 degrees vertical. I made this zoom level 0.5x. The zoom factor numbers do not match the 1x mode due to the fisheye lens effect where stretching occurs as you move away from the centre point. I think this can be corrected for by adjusting your eye distance factor which I must find to play with, but for now this works.
This 0.5x mode is only accurate for Sextant measurements, although it is still accurate for ship measurements if you have the ship centred (locked),

This reminds me to put up a 'ship dimension' PDf file which I used.... Forgot about this

Edt: The big problem is that there is only 1 Cameras.dat file for both Allied and Axis views. This is not bad for the fleet boats and the game was originally geared for this, but it's not good for the UBoat/Japanese boats as their scopes are slightly different. Playing with the zoom factors will mess things up for either side, as explained above.

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