Quote:
Originally Posted by RoaldLarsen
Keep a log of all occaisions I surface a boat, to see how long I run before an aircraft shows up, and whether I am attacked. Then, try tweaking the Sensors.cfg file to decrease Visual range to 0.4 from 0.5, increasing the Enemy speed factor to 0.3 from 0.2 (but setting use of crew efficiency to true), and then, in AirStrke.cfg, reducing Default Air Strike Probability from 10 to 7 for 1943 and later, and log the results and compare.
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The thing to watch out for is not to change too many parameters all at once or you won't know which one is having the greatest impact. But sounds like you have done these types of testing before. I might suggest making a save in an area of high concentration of allied planes. Setting the airstrike probabilty high. Is 100 max? Then change just one of the values, but go overboard. For example change enemy speed factor from .3 to 1.0 just to see if anything changes dramatically or maybe its not noticable. If it is dramatic but in the wrong direction then try 0.1
The same with the other factors. You can load the same save game in allied airspace and just change one parameter at a time. When you want to test stuff like this is usually when no planes ever appear

Good luck. I'd be interested in how it turns out.