Quote:
Originally Posted by keltos01
my idea was to take the 3d model of the torp in 3D studio, raise it a little, re-import it in the torpedo.dat. see post #473 and #493
and it worked !
the rest : 3d model of missile etc.. is to his credit.
the thing is it still behaves like a normal torpedo, hits underwater like one, it just "appears" to fly.
so no, a vertical launch wouldn't be possible as the torpedo moves horizontaly, or you would have to builld a whole animation sequence : launch vertical, rotate 90° then move horizontally, maybe doable but I'm no good with animation, ask Skwasjer.
Keltos
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@keltos01
Quick question... but would be possible to convert a number of torpedoes in missiles? (Vertical)... doesn't matter of they fly to their targets or not... since Ballistic missiles aren't used on such small targets.
I'm thinking for example Trident missiles be launched "vertically" operate like a torpedo but to act as a ballistic missile to "disappear onto space"...
Now would that be possible with current SH4 limitations?
for example a nuke sub open Ballistic missiles doors launch one or two at launch depth... just a visual thing not a "kill all targets nuke".
Cheers