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Old 03-08-09, 11:38 PM   #8
RoaldLarsen
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Join Date: Jan 2007
Location: Control Room
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Quote:
Originally Posted by Otto Heinzmeir
Quote:
Originally Posted by Murr44
Something else you can try to increase your level of realism is to only load external torpedoes when the sea state is 6m or less. The stock game (& GWX too I think) allows you to load torpedoes in practically any kind of weather.
Good point. I have also wondered what would happen if the sub had to emergency dive while removing the external torpedoes. I have had to do this and of course when I resurface the process of loading the externals just starts where it got left off. Its entirely possible that they could be lost altogether.
What I do is to arbitrarily divide the loading time into phases and then give myself options within each phase.

Phase 1. First 10% of loading rime. Crew setting up, torpedo still in storage. Options: A) Abandon gear. Stay on surface 30 seconds before crash dive, lose ability to load any externally stored torpedos for rest of mission. B) Stow gear. Stay on surface 3 minutes before crash dive. Wait three minutes on surface before next attempting to load this torpedo. C) Stay on surface until next phase.

Phase 2. 10% to 50% of loading time. Crew removing torpedo from stowage and positioning over hatch. Options: A) Ditch torpedo and gear. Stay on surface 2 minutes before crash dive; lose ability to load any externally stored torpedos for rest of mission. B) Ditch torpedo, stow gear. Stay on surface 5 minutes before crash dive; do not attempt to load this torpedo again this mission. C) Stay on surface until next phase.

Phase 3. 50% to 100% of loading time. Crew passing torpedo through loading hatch. No options. Stay on surface until torpedo loaded.
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