Quote:
Originally Posted by Otto Heinzmeir
Quote:
Originally Posted by RoaldLarsen
Quote:
Originally Posted by Otto Heinzmeir
I also found the setting that effects range of visibility and after changing it my initial ship sightings on a clear day went from about 14500m to 8500m. Plus I reduced airstrike probability from 35 to 20.
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Which files, keys and values, please?
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For visual sightings by your watch officer. Open data/cfg/Sensors.cfg in notebook.
Change this first setting called Visual range factor. What it is currently depends on if you are playing a mod or a stock game. Mine was at 0.5 and I changed it to 1.0
It appears that the higher the number the shorter the distance that your WO can see.
[SensorParameters]
; Sensors Detection Parameters
;Visual.
Visual range factor=1.0
...
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Thanks, Otto!
Does anybody know what factor constrains the longest range at which a target can be seen?
I don't use a 16k environment mod because of my ancient graphics card. If I reduce the Visual range factor to 0.4, will the maximum range at which I can detect aircraft be increased, or will I just have a higher chance of seeing an aircraft which is far away but still within some maximum range that is established elsewhere?