Quote:
Originally Posted by Lt.Fillipidis
Quote:
Originally Posted by Ford Prefect
45000 tons per iceberg, 10000 hitpoints though. Of course that is editable if you really must see an iceberg capsizing and sinking.
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Well, if there IS an option to edit its hitpoints, it means its sinkable. 
Now, can anyone make a brief tutorial about how am i supposed to do it?
PS: Just to know, whats the variety of hitpoints in ships?
(Ex Large Tanker = 100hp, Trawler = 20hp, a torp hits for 50 when hit amidships. Like that)
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Download silent editor then look in your silent hunter folder under data -> sea and you'll find folders relating to various icebergs, inside there you'll find a .zon file for the iceberg where you can alter it's hit points.
Also if you look into data -> library you'll find .zon and .sim files for your torpedoes so if you wish you can alter their speed and power. This is the origin of the famous nuclear torpedo.