Quote:
Originally Posted by TheSatyr
1)Freelancer
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The size of the maps in Freelancer is just fascinating. Cruising across one of those mammoth sectors using those jump-highway gates and watching as the planets get closer was simply brilliant.
Haven't played any other space sim to date that gives you a better feeling of free space travel. In comparison, everything else feels like a bunch of square rooms linked by N,S,E,W jumpgate load screens. In Freelancer you can fly between planets without using those acceleration highways but it must take days.
There are wormholes to take you to new maps, but once you get to the new map, it's those intermediate jump-routes that really sets this game apart. I'd love to see em expand on it one day.