Quote:
Originally Posted by jimbuna
Often they would only stop the water coming in and wait until their hunters left the scene before starting the pumps because of the noise they generated.
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Thats absolutely correct just an addition:
In case the boat was depth charged, they could start the pumps for some minutes. The turbulences caused by the explosions would make it nearly impossible to hear pumps or high screw noises. At least for a (very) short time. I guess this could have saved a boat if depth charged for a long period of time.
Sadly this is not modeled in SH3.