Quote:
Originally Posted by Pisces
I don't know about specific ships. But yes, if the mod creator (3rd party ship modeller) didn't modify the recognition manual files you're in trouble. Then you would need to ask your watch officer for a range when surfaced, and use the range-finder backwards to asses mastheight.
At some OLC GUI version it was discovered the NKBL ship had a wrong mastyheight (needed a fix to 19.3m), but that was before GWX 3 was released. So I guess it's not an issue anymore.
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Thx. That's what I was thinking, that some ships didn't work for OLC. I'm using GWX2.1 and OLCuber. They're the only mods i'm using. I had a feeling when one of the ships (glanville freighter) had an AOB >90, and a medium cargo (probably stock ship) seemed to have the correct AOB.
I guess I'll just have to live with it. I've had it happen with a few ships so far. I wonder if it's something with the mast height X2? Because in the original OLC, you had mast height X2. Now it's just mast height.
If anyone knows a fix, please pass on.