Let's put it this way. If you have SH4, you have a supermods choice of Trigger Maru Overhauled, Real Fleet Boat, Run Silent Run Deep (alone or in combination with the two previous), Fall of the Rising Sun, Game Fixes Only, CA 24-F and Operation Monsun.
With SH3 you have GWX, GWX, GWX and GWX.
All other things being equal, the best game experience will come from the healthiest modding scene. SH4 wins hands down in that department with a varied, cooperative and vigorous mod squad.
I'm really interested in details on those Type XXI design flaws. Never read that before. It isn't unexpected, but is a surprise to me.
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