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Old 03-03-09, 08:36 AM   #475
Arclight
Navy Seal
 
Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
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@ Rockin

Wouldn't it be possible that they take what works well now, perhaps spy a few features from TMO, RFB and others and carry that over to a new engine? They have 3d models for all kinds of ships for several navies. Refine the models, add some new ones for more diversity, recode and refine mechanics and plug it into the new engine and you have a combo of SH 3 & 4 (oversimplified yes, but you catch my drift). All new code doesn't necessasarily mean all new bugs.

Look at parts 3 & 4 as steps to building a truly admirable SH5, give these guys some credit for what they accomplished. Look at all the people enjoying the games on here, doesn't that mean anything? Personally I think the fact that one of the guys involved in developing it came to a meet and actually listened to what people had to say is pretty bleeping admirable.

Give them the benefit of the doubt, at least for now. If it turns out a bug-ridden POS, you can always say "I knew it all along". IMHO better then having to swallow your words.
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