All that stuff eats system resources like a little kid snarfs cotton candy. But we're getting to the stage where it could happen without crippling the game. Another 12 months would be very helpful in making dynamism more dynamic, but with Ubi wanting another infusion of cash and their business model for simulations not permitting any other method but total game replacement, that's what we're going to get whether we want it, need it or not: a premature game release.
So long as they stick to an inappropriate business model, we're not going to get what we need.
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