Thread: Essential Mods?
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Old 02-27-09, 05:46 PM   #2
Sailor Steve
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Join Date: Nov 2002
Location: High in the mountains of Utah
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SH3 Commander is the only true essential besides the supermod of your choice. After that it's a matter of taste. I have over 20 other mods in my game after GWX3, and to me they're all 'essential'. But pretty much everybody would disagree with one of my choices or another, so all we can really do is give you our favorites and let you decide for yourself.

Me?

FLB Sales' Simfeeling 6-Dials Mod
Das Boot Sound Mod (you'll get a lot of different opinions on the 'best' sound mod)
Lifeboats, with Rowers
Waterstreams, with Exhaust Smoke
Kiel Canal Locks Mod
Hitman's new compass
Das Boot Clothes Mod
Assisted Plotting Mod
AIL Small Moon Mod
Pascal's Port People
Sean's Type IIB skin, converted for Type IIA
Early War Eagle on the conning tower
16Km mod
SH3 Weather
SH3 Gen
My own Loading Screen Randomizer
Many many new gramophone tracks

And a bunch more I can't remember, and I can't look at my list because I'm not at home right now. How many of them are truly essential? Probably none - but I like them all.

Oh, and get Commander 3.2 - it's vastly improved
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