This is what I sent in the PM, if you highlight the parts you don't understand maybe I or someone else can help.
To add a visibleunderwater controller. Open S3D and open the .sim file (that is where I usually put them)
1. In the submarine.sim file just select a node, any node so it will put it next in line.
2. Right click and in the dropdown menu select Append New Chunk then Controller (10) and then Controller (10/-1)
3. An <empty> node will appear (if you do this in a .dat file inside another node it usually drops down to the bottom of the list, but will come back up when you link it to the object)
4 With <empty> selected, right click and choose Append New Chunk then Properties then SH4 then SHControllers then scroll to the bottom of the list and find VisibleUnderwater and click on it.
5. !! VisibleUnderwater node will appear.
6 One the right hand window it will say "Under=false". Click on that and at the bottom of the screen will be a checkbox for "Value", put a check in the box and then it will be "Under=true"
7. Select <empty> and copy the ID (not parent ID)
8. Select !!VisibleUnderwater node and paste the number into "Parent ID". The node should "tuck in under the <empty> node.
9 Go up to the top right and click on .dat and the subs .dat file will open.
10. Find the node of the object you want to be invisible. Usually it is a "node-cfg#xxx" Select that node and copy the ID (not parent ID)
11. Go back to the .sim file and click on <empty> and paste the number into "Parent ID"
12. Now with <empty> selected go to the right to the "Name" box and type a V, from the list that drops down select visibleunderwater.
13 So now <Empty> should say "node-VisibleUnderwater" The other node should be indented under it and the "!!" should be gone. And it should be linked to the object in the dat file that you want invisible underwater.
Peabody
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