I'm putting together a version for release then. It's relatively easy to add but you will have to add cfg#Mxx nodes to objects that you want to have torpedoes. You will also have to edit .cfg files to reference these cfg#Mxx nodes. I'm making launchers that have:
ship:
- 4 tubes (max torpedoes 4 total - min time between firings is 15 seconds)
- 4 tubes (max torpedoes 8 total - min time between firings is 15 seconds, reload time 40 mins for all 4 tubes)
- 1 tubes (max torpedoes 1 total)
- 1 tubes (max torpedoes 4 total - reload time 10 mins)
sub:
- 4 tubes (max torpedoes 4 total - min time between firings is 15 seconds)
- 4 tubes (max torpedoes 8 total - min time between firings is 15 seconds, reload time 20 mins for all 4 tubes)
- 2 tubes (max torpedoes 4 total - min time between firings is 5 seconds, reload time 10 mins for both tubes)
- 1 tubes (max torpedoes 1 total)
- 1 tubes (max torpedoes 4 total - reload time 5 mins)
Do these sound ok or what sounds better? Do I need more launchers?
Last edited by TheDarkWraith; 02-25-09 at 03:16 PM.
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