Looking in CameraBehavior.ACT I find this:
AxisRotation....AxisRotation Action Controller..RotationSpeed...The angular speed [deg/s]...RotationInertia.The inertia of rotation.Radius..The radius of circle to move around [m].........8.......2...,.......Angles..The minimum and maximum angles. Specify [0, 0] for unrestricted rotation....Min.Minimum value [deg].Max.Maxmum value [deg]..Axe.enum{X=0, Y=1, Z=2}.The local axe to rotate around...K..................@!..&... ........\AxisRotation.cpp
so it appears that you can add this to a camera to slow down it's rotations. Making a test version of cameras.dat now to try.
EDIT: ok, that did NOT work and did not do what I thought it would do!
Last edited by TheDarkWraith; 02-24-09 at 04:08 PM.
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