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Old 02-24-09, 01:28 PM   #6
rascal101
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Join Date: Jun 2006
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Hmm Ok didnt realise somethings, guess it pays to read read-me's when I found GWX3 St Naz I just assumed was late addition to GWX3 and slapped it on automatically so will remove Alternative Flotillas and merged campaign - I have a beefy pc so thought it would not be a problem adding Late War sensors and just going right on with the game if and when I ever got to the late war - I will now take the hint and deactivate this until - err....the late war

With Merged Campaign I thought this mod effectivly gave all theatres of war and would save mucking about installing bits of campaigns later, like I said, having a fairly robust pc I thought it would handle the load no probs which it does.

Can I get this right - if you have GWX3 St Naz & Schluese you dont need Merged Campaign, can you offer clarification on this

By the way - any one considering the rez fix - do it - its fantastic!


Thanks guys

Quote:
Originally Posted by bigboywooly
By enabling GWX 3 St Naz and Schluese and other units you have overwritten both Alternative flotillas and merged campaign anyway so no need to enable those first 2

Late war sensors ONLY to be enabled late war - Oct 44 for the IX and Jan 45 for the XXI

Try the above and then lets see what happens
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