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Old 02-23-09, 08:48 AM   #5
Murr44
Grey Wolf
 
Join Date: Mar 2008
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Quote:
Originally Posted by mmm...Dönitz
Quote:
Originally Posted by Murr44
If you follow some of the suggestions listed above, ie. saving on the surface, the 50km rule, etc. you should minimize the risk of a ctd.
That's just the issue - based on my (admittedly limited) playing experience to date, it might take more time than I actually have to get to a "save friendly" location after hitting a target and getting detected. Ok, so it's another good reason not to get detected but I'd rather I determined how and when I played the game as opposed to the other way around.

The "mulitple saves" idea sounds like a good workaround, if it works. Disc space is cheap
It's one of my biggest peeves with the game; having to find an empty spot to save after an hour or so of playing. I don't know how many times that I've found a supposedly "safe" place only to have an aircraft or ship suddenly spawn near by. Like I said before, there's no hard & fast rule to prevent this problem. You just have to get used to it.
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