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Old 02-22-09, 04:23 AM   #11
Otto Heinzmeir
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Join Date: Feb 2009
Location: Wilhelmshaven Local Pub
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Quote:
Originally Posted by gut eater
My real question is; what are the limits or parameters for what destroyers/sub chasers can detect? I had an incident when I was set up on a convoy, heavy rain/bad visibility, day time. I was rigged for silent running and at periscope depth, waiting for the convoy. Of course, the destroyer came through the kill zone first, on a direct path to go right over me. So knowing this in advance, I dropped periscope, and dropped depth by 20 feet, hoping the destroyer would pass over me undetected. The destroyer was still not visible at this point so I know I couldn't have been, and he had to have been 1500+ yards away.

As I was approx. 80+ feet under, the damned destroyer pinged me and went straight for me with depth charges, ruining my ambush. What I don't get is HOW he detected me. Can anyone explain the limits of what they can and can't do in that situation?
I don't have SH4 yet but play SH3 which has similar AI and tactics. Real life may be different but as far as the AI goes. If your sub is in the destroyers Sonar cone he will ping you automatically. The AI has the advantage after all of knowing where every unit is in game. So the AI recognizes your in the DD's sonar cone and auto pings. Especially if you are broadside to him instead of facing him as it presents the sonar a bigger target.

You have to get off to the side and of course in the bad weather it wasn't possible.
I find the AI a bit annoying myself. I mean I doubt a DD captain is going to constantly ping on a voyage that takes a month. They probably did it in some kinda routine. So its a bit unrealistic that the AI auto pings because your in sonar range unless they spot you which searchlights or hear your props which is lot likely in bad weather with silent running.
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