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Old 02-20-09, 08:18 AM   #5
asanovic7
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Join Date: Mar 2008
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Quote:
Originally Posted by Uber Gruber
Asnovic,

It says in your readme..which I read ...the following:

Quote:
ALSO IF YOU WANT TO PLAY WITH Longer Repair Times mod AND LIFEBOATS MOD, YOU JUST ENABLE THIS JSGME FOLDER Rbs8LRT
Quote:
WITH OFCOURSE JSGME(AFTER ALL OF THE MENTIONED MODS) AND IT WILL MAKE BOTH MODS COMPATIBLE TO Rbs1_SH4_Effects_GWX_30_71!


I interpret this to mean I must enable the "Rbs8LRT" mod folder if I want to use LRT and LifeBoats. But there is NO "Rbs8LRT" mod folder in your download.

Also, is this LRT2.04 Full or LRT 2.04 Lite ?

Also, is this Lifeboats V4 or V3 ?

Many thanks in helping to add clarity.

Hans.
Hey, sorry all, I wasn't on air a week..

Well, my english is not so good, no matter how hard I try, I am thinking Croatian and speak english. Ok, that can be interpreted any way you want. :rotfl:

But, the right way would be.. This..

You can enable LRT, then effects and then rbs6 lrt folder after it, or the other way, as long as rbslrt is last enabled.
But would be better to follow awful smutje(great nick?? ) directions how to..

uber gruber you are confusing me.. I rechecked it, there is rbs6-lrt folder in the mod?? I cannot download it now from filefront, but I checked the file on my mem stick that I uploaded to ff. And there it is?? Rbs6-LRT FOLDER??

Racerboy, I know how zones.cfg works. But wasn't certain 100%, so thanks for the info.. Didn't have time to better check it. But I headed for now with taking into action(??)some other your advices on particle generators. My work on zones.cfg for now is I added distress flare to be shot when the front of the ship gets blasted away which is not a happy solution, but for now is better than one million of them when splinter explosions occur. Would be great if the makers of the life boat(rubini privateer) would add it to their mod, so that lifeboats shoot flare when stranded on the sea or something like that?

Noone commented so far the looks??

makman, opent particles.dat with silent 3d editor, look for funnel smoke, and war funnel, find particle generators, they have 3 little subsections, find colours and opacity variables (overtime, after time, etc.) change them any time you want and test, and tralalala.. It's in english and s3d is really getting better with explanations for certain areas(skwasjer really made miracle) so you shouldn't have trouble..

Cheers!
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