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Old 02-19-09, 10:44 PM   #76
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
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Quote:
Originally Posted by skwasjer
Erm, RB, there's dozens of objects in the game with only a single plane, like airplane props, flags, railings, trees, glass, wires, chains etc. So how do you think they are rendered? Right, with cull none... (aka 2-sided).

Every material has the option to specify culling (ccw vs none to be exact). Time to download S3D me thinks...
You are correct about the 2-sided BUT that doesn't seem to apply when it comes to shadows. It doesn't take that into account. I specify two-sided and it still gets culled. I even tried the map from a ship (subset #3) which gave the texturing for the handrails (which is 2-sided) and that didn't even work. It simply ignores 2-sided when doing shadows. I'm forced to fill the backfaces.
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