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Old 02-18-09, 10:32 PM   #10
Webster
Stowaway
 
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Quote:
Originally Posted by tater
It's certainly easy enough to test by building a single mission. Even with the stop on a dime AI, you can set them close enough that they WILL hit at speed.

Try it with stock and see what happens.
well i tried and all i got was a parking lot lol.

they would not run into each other when i try to but they do it in the game all the time lol.

its really funny to see a battleship under full steam stop dry and back up so a little merchant ship can chug by in front of it. its sooo realistic too lol

ill have to figure something out, i need a way to confirm if its all ships or just certain ones.

i did see one time a carrier hit a destroyer midships and the DD got some damage but the carriers bow was right into the DD torpedo launchers so i think it was deck equipt and not hull damage

this is the mission i made if any of you want to try it and see if you can get collisions, its jsgme ready http://files.filefront.com/WEBSTERs+.../fileinfo.html

Last edited by Webster; 02-20-09 at 12:28 AM.
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