Quote:
Originally Posted by tater
It's certainly easy enough to test by building a single mission. Even with the stop on a dime AI, you can set them close enough that they WILL hit at speed.
Try it with stock and see what happens.
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well i tried and all i got was a parking lot lol.
they would not run into each other when i try to but they do it in the game all the time lol.
its really funny to see a battleship under full steam stop dry and back up so a little merchant ship can chug by in front of it. its sooo realistic too lol
ill have to figure something out, i need a way to confirm if its all ships or just certain ones.
i did see one time a carrier hit a destroyer midships and the DD got some damage but the carriers bow was right into the DD torpedo launchers so i think it was deck equipt and not hull damage
this is the mission i made if any of you want to try it and see if you can get collisions, its jsgme ready
http://files.filefront.com/WEBSTERs+.../fileinfo.html