I dont mind if the indie scene grows rapidly, that would mean games with (hopefully) less compromise to suit "all" players, and who cares if it doesnt have the latest shader.

I dont say graphics are of no importance, visual simulation is after all a big part of simulating something, but I am content with the graphics in ... say ... Theatre of War.
Oh, and indie developers will stay on the pc I reckon (dont own a console, so dont know how online market places work, but dont really see f.i. Microsoft agreeing to competion unless they have to) and that rids us of the God awful ports.
But hey, maybe the sim genre comes back from the "dead". Eastern Europe seems to employ half the population in simulator projects.