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Old 02-17-09, 11:41 AM   #2
Frame57
Sea Lord
 
Join Date: May 2008
Location: 1300 feet on the crapper
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I was not a Sonar Tech while i was in so I am not the most skilled with Sonar. I was a Knuckle Dragger. (Machinist Mate) but i spent a lot of time on a few patrols and was part of our tracking party when we made contact with soviet subs. My boat had one towed array. It was not uncommon for our Sonar gang to have classified other subs out to 20K yards. I remember this vividly while in the Control room on watch. This of course depends on other varibles such as the current accoustical conditions of the sea, the speed of the other sub etc... One of the tactics we used in the 70's was called "sprint and drift". This tactic relied on the hope that the sub you were trailing did not have a deployed towed array. If you were in the targets baffles you could increase speed without being detected and then go to a 1/3 bell and drift in closer. This was usually done so that recording could be made of the other sub. many people erroneously think that we intentionally got real close to soviet subs to antangonize them and this was not true at all.

As far as the game goes, you can try this tactic. Because you do want to classify your target before firing a fish at it. Also use your thermal layer to avoid detection. If a target is heading in your direction simply be patient and position yourself so your TA and Fire Control can track them and let them close the distance. I always fire two fish at a target. I set one fish to run at the estimated depth of the target and the other fish I set for 400 feet deeper because a sub that is attempting to flee an incoming torpedo will use decoys and then 99% of the time go deep. So I dely the second torpedo by 60 seconds or so then fire. Good luck!
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