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Interesting Shadows
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02-17-09, 11:40 AM
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tater
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Join Date: Mar 2007
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It can't be as trivial as setting UseObjectVisibility = False to "True" in the DynamicShadowCast controller, right?
I lack the will to stick a SH3 gun on something to try it (as simple as that is, I'm feeling lazy right now).
tater
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