When you attempt to activate a mod via JSGME, it will give you a list of files you overwrite. As a general rule, if you overwrite a configuration file or menu file, you will break the mod listed. In SHIII with SH3CMDR you have the ability to write into a configuration file specific lines which allow you to modify a config file without replacing the entire file. Too bad we don't have this in SH4.
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Irish1958
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