I'm more concerned with things like a better paradigm for the player as the skipper. I want the plotter to plot given only the data I give him from the periscope, or that he could reasonably (and realistically) get from sonar/radar/etc.
Not updated in real time, moving on the map by magic. I want an observation, and mark on the map. Another piece of data, then a mark on the map, and a line drawn between them.
Also, I'd like to see zig-zag behavior as part of the AI. Not "constant helming" when the sub is detected, real zig zags. There should be a text file with descriptions of different available patterns (RL ZZs were complex, not /\/\/\/\/, and then they get applied to waypoint groups as needed.
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