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Old 02-16-09, 10:32 AM   #11
groomsie
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Join Date: Jun 2008
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Quote:
Originally Posted by Sailor Steve
Quote:
Originally Posted by groomsie
For that time period my understanding is you can drop dud rate by:
- Using contact detonator only (address prematures, and rough seas makes worse).
- Use slow speed if you can
- Set for shallowest possible depth (~3' in game, IIRC in RL they set for 0').
Good advice. If only the real skippers could have taken it. Their problem was that at first they had no idea what was happening. All they knew was that something was wrong, and when they tried to tell their bosses (Admiral English at Pearl Harbor and especially Admiral Christie in Australia) they were told to stop making excuses for poor shooting. It wasn't until Admiral Lockwood replaced English that something was done.

Here's a good recounting of the whole sordid tale:
http://www.historynet.com/us-torpedo...rld-war-ii.htm
Agreed, by doing these things (especially so "early" as I am talking in mid-1942) it presumes that you know and understand the problem, when in fact most/all skippers in RL at that time may have suspected problems but given that there were multiple problems it is unlikely that you would put it all together on your own so to speak.

Also, as frustrating as it is to fire 4 torps and get only 1 hit, RL skippers dealt with this and worse, with their hides on the line (I shudder thinking of working for a good solution under pressure on say a DD and having a dud torpedo leave you and your crew vulnerable and scrambling for your lives...)
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