an exploding ship is like one huge depth charge on steroids, the more damage you have the further away you need to be not to sustain damage when it explodes.
if this were not true then it wouldnt be very realistic to sit next to a huge explosion and be uneffected by it.
if you go into this game thinking its all messed up then anything bad that happens can be used as an excuse to say its the game and not figure out what you did wrong.
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