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Old 02-12-09, 10:52 AM   #41
tater
Navy Seal
 
Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
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My biggest gripe with the basic gameplay paradigm of SH4 (and presumably 3 as well, dunno, never played it), is that the game only allows a completely unrealistic "auto targeting" and an almost equally unrealistic "100% realism." I'd prefer to play the role of the skipper, and have my firing party do some of the "100% realism" tasks, but using my observations, not 100% accurate, magical, real time plotting, etc.

I shoot a bearing, and the plotter should mark it on the map. I take a range, same thing. They can automatically work up AOB, speed, etc, based on MY observations, and when I see the map view, I get straight lines plotted between my observations, with notes "written" on the map with AOB/speed, etc. This is a middle road between "auto targeting on" and "100%" in game, and is in fact more realistic than "100%" while at the same time being easier for the player.
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