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Old 02-12-09, 08:57 AM   #68
Desga
Navy Dude
 
Join Date: Jul 2008
Location: ITALY
Posts: 170
Downloads: 87
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Quote:
Dont get me wrong
The mod is ok
Just like playing stock but with a lot better enviromentals and a couple of extra ships with some new graphics ( Subs and Fiume wont ever show in campaign as not scripted anyway so only usefull from the MP side )
Sea looks good\nights are dark and ship wakes stand out very well but smoke is a lil too grey
Not sure I like the sensor work though
My crew spotted a destroyer 12KM away at night - which I sank with a shot from 12 KM away
But merchants couldnt spot me travelling flank from under 1KM
Yes bigboywooly I understand what you want say ....when we have product MEG we say MEG must be a work that all Veteran captains or
young masters can be use to play on line with us and have fun .So when we discovered the work Thomsen's Water V4.0 .. we worked for a way to improve the visibility of boats ...may be that now is too light !

I know that Subs and Fiume can't be show in campaign but I told you MEG is made to play on line we make a big mission pack and in this pack there are different missions with different targets so you will found in every mission different units boats or submarines !


Thank bigboywooly for your opinion

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Last edited by Desga; 02-14-09 at 07:09 AM.
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