02-11-09, 06:23 PM
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#11
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Commodore 
Join Date: Jul 2006
Location: Orlando, Fl
Posts: 617
Downloads: 60
Uploads: 0
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Quote:
Originally Posted by Soundman
Well, I've PM'd Lurker and asked him the question. I'm gonna have egg on my face if I'm wrong!  I have got to say I may wind up in denial, because too many times I've painstakingly measured time over long distances and used a calculator to find say, a 7.5 knot speed and when entering this solution, hit exactly where I aimed. My experience just does not support this therory of whole number speeds.  I might add, that if you have played with the mission editor, you will find you can set boats speed at fine fractions, so why not in the campaign?
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Lurker has answered the PM. Here is the answer quoted...
"Yes, it depends on how the ships track is programed into the campaign layers. I have used speeds that are not "even" on more than one occasion"
So we can be assured, with RSRDC at least, that we are not wasting our time and effort accurately calculating and entering "Fractions of Knots".
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RVAH-9 RA-5C Vigilante at NAS Sanford, Fl 1966
The coolest plane few have heard of!
Last edited by Soundman; 02-11-09 at 06:41 PM.
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