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Old 02-05-09, 10:02 PM   #10
SeaQueen
Naval Royalty
 
Join Date: Jun 2005
Location: Washington, DC
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Quote:
Originally Posted by Molon Labe
Gave it my first runthrough today and you'll be happy to know I flunked. Question, did you design this with LWAMI in mind? Because normally you seem to prefer stock DW, but the placement of some of the stuff in here seems like it was meant to take advantage of a certain LWAMI feature. I'd say more but I don't want to throw a spoiler out. But if it was intended, it's very devious.
Oh good! I'm glad you enjoyed it. I designed it with stock in mind, but there's no reason why you couldn't play it with LWAMI that I can think of. If you can make it past the surface ships undetected and take a picture of those bunkers, you're all good. There's nothing database dependant about all that. If I remember correctly, I designed the anti-submarine barriers to a 0.9 effectiveness, so just by random chance you should win about 10% of the time.

There isn't really anything devious about it. The surface ships behave pretty brainlessly. It's tough because you've got to quickly make decisions in the face of great uncertainty, which is the real challenge of being a submarine officer. You never really know how far away the surface ships are exactly, so how do you evade them? They come up awfully quick. If you're smart you can make some good guesses but even then it's not easy.
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