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Originally Posted by Galaga Galaxian
Ah, so the coal ship was just there so the lightship could be spotted? (Although both were completely stationary, and yet you say ships can't stay stationary?)
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According to the GWX team (since I've never monkeyed about with campaign layers and such) If you scripted the lightship as a "ship", then it would drift with the seas. If you script it as an environmental object, it stays where its at, except your watch crew won't alert you to its presence.
Quote:
Originally Posted by Weiß Pinguin
Lightships are actually environmental objects, and you can't sink or target them. Historically they were generally left alone, as everyone used them for reference and such.
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They're only worth 25 renown in GWX3. Not worth a torpedo. Heck, not even worth the deck gun shells.