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Old 02-04-09, 03:24 PM   #7
Jimbuna
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Join Date: Feb 2006
Location: 250 metres below the surface
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Quote:
Originally Posted by Sailor Steve
They should be shorter, as NYGM doesn't have near as many different merchant models as GWX. I can't be absolutely certain, but I'm pretty sure it's all those different ships that slows the loading down.

Another difference is the sinking mechanics. NYGM uses a dedicated flooding model which practically eliminates any chance of a ship blowing up and sinking 30 seconds after a torpedo hit. This means you might hang around for hours waiting for a ship to sink (or not sink). Altogether a pretty cool thing.
Agreed.....the sinking mechanics do tend to leave you pondering, although I've not yet downloaded the latest version
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