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Old 02-01-09, 01:00 AM   #18
Elder-Pirate
Ace of the Deep
 
Join Date: Jul 2003
Location: Morris, Illinois USA
Posts: 1,090
Downloads: 29
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Jeez you've got a little minnow for a sub there.

Forget trying to repair that #2 torpedo tube and take those last six torpedo men out of Damage control and put them at "Deck Watch" and if they are rested enough I think you will now move. Just because they know torps doesn't mean they cant do the "Deck Watch". Just head for home port and hope and pray you don't get spotted along the way or are you in enemy waters.

With out full deck watch they can't see where they have been let alone where they are going. ( ooh that was lame ) Anyway try it and see.

Sure hope you are fairly close to a port for you've only a little over half a tank of fuel. ( bet it is leaking out ). And DON"T run Flank ( as your telegraph now shows), run it 1/3 or unless you are right close to a pit stop you will never make it. Also your charging batteries, kick the charging off for you can't dive anyway, might give you a little more speed or at least save some fuel.

I see the officer you have highlighted on the 3rd shift has only 14% fatigue and he and his shift hopefully are all at 14% ( most are asleep ) for they are due on duty in 2 1/2 hours. You may even have to speed up the time compression ( not much, maybe 1024 ) for the 2 1/2 hours to go by then the crew ought to be fresh including the torp guys now at watch.

Man you have got 19 men killed, either that or you forgot to sign them up at port.

Hope you don't lose your sub to a desk job ( like end of game, start all over )

Good luck

@ Webster, His fuel gauge IS showing in both pics and He should not call in for they may say keep pluging away and he can't.

PurpleCity if you get started just head for home port.
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