Quote:
Originally Posted by polyfiller
On a completely different tack, does anyone know whether sim.cfg or sensors.cfg control whether or not your deck watch pick up contacts i.e. warship spotted ? Reason I ask is one of my damage testing missions has windspeed set to 15ms and with the waves, the crew don't detect a bunch of cruisers at 6000 m.
Anyone know which file to mod (I think it's sensors.cfg) but anything I've tried does not make the crew spot the ships. I can manually target, but this really bugs me. Oh and the mission also has zero fog, medium clouds.
I guess we should also have a generic discussion about how far away we should be able to spot a target from a BB's spotting towers ? Ivan - have you played with any of this stuff yet for the campaign ?
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If I understand what your saying, that the crew does not spot ships in storms even if they are right next to you? Then yes I have met similar results, during my trials with my Hilfskreuzers(raiders) and AMC's I attacked a convoy in 15kt winds and heavy seas, and my crew did not spot a large tanker until it rammed me! This issue needs to fixed before a release of The Surface Warfare Super-Mod Version 1.
On other hand, I am currently patrol with the Fiji class CL off the southern tip of Australia, and I noticed that when damaged, I only get small, camp fire type, fires. I was even attacked by a Maya Class CA and was hit about 5 times. I received massive damage but only 2 small campfire size fires started. No smoke, and only small fires. In RL the fires on ships was much larger. I will post pictures of the fires I experienced and the fires that should be occuring. Does anyone know, if we can make the fires larger, and the smoke bigger, and darker?