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Old 01-25-09, 09:15 PM   #60
Paul Roberts
Helmsman
 
Join Date: Mar 2005
Posts: 106
Downloads: 83
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Quote:
Originally Posted by Munchausen
Quote:
[TIME COMPRESSION]
TimeStop=0
RealTime=1
LandProximity=1;4
CriticalDamage=1
CrewEfficiency=32;1
AirEnemyDetected=1;0
SoundEffects=2
CharacterAnim=4
EnemyDetected=1;0
RadioReport=8
Particles=8
PrayState=8
HunterState=32
3DRender=32
Maximum=32
The above are my current settings ... by limiting TC to x32, I never worry about being bombed by aircraft that "show up out of nowhere" ... or running into small islands. But, if you like, you can try changing either "TimeStop" or "RealTime" to a higher number (multiples of 2) and see what happens. Be sure to make a backup copy of the file, though ... just in case your changes don't do what you want them to do.
Holy cow! You're playing the Pacific War at a *maximum* time compression of 32? Doesn't it take you half a day just to reach your first patrol area?

Of course, I'm sure someone out there plays exclusively at 1x time. IMHO, if you want the game in real time you should just play "War in the Pacific."

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